#ifndef FRAMELISTENER_H
#define FRAMELISTENER_H
#endif // FRAMELISTENER_H

#include "ExampleFrameListener.h"
    class myFrameListener: public ExampleFrameListener
    {
    public:
      myFrameListener(RenderWindow* win, Camera* cam);
      ~myFrameListener(void);
      bool frameStarted(const FrameEvent& evt);
      bool frameEnded(const FrameEvent& evt);
    };
